Studio project · Games / Entertainment
Raijin Studio
A game studio site is a storefront for a feeling. This one opens on the character, torn-paper type behind him, and lets you take his loadout apart piece by piece.

- 4Loadout cards, each with its own specs
- ScrubDuel held at frame, not looped
- 2Video cuts, desktop and portrait
Overview
The brief
An invented game studio with one debut title, Neon Oath. The site is built the way a studio page has to work — character first, combat second, specification third — and it carries the two things a player checks before anything else: what the game looks like in motion, and what the hero actually is.
The work

02Every duel is a decisionThe combat section, carried by a scrub clip that can be held at the frame where the parry lands rather than looping past it. 
03The loadoutFour indexed cards — helm, plate, blade, boots — each opening to three specifications, so the character reads as equipment rather than concept art. 
04Striking rangeOne number given a whole section: the 2.4 metres every fight is won across, set against the standoff plate.
How it was built
The detail
The hero sets the studio name in torn-paper lettering that sits behind the character and in front of the ground, so the figure is genuinely inside the type rather than layered over it. The loadout is four indexed cards — Oni Helm, Aegis Plate, Raiden Edge, Strider Boots — each opening to its own three specifications. The duel section is a scrubbed clip rather than a looping video, so the exchange can be held at the frame where the parry lands, with a round counter and timecode beside it and separate poster and portrait sources so a phone never downloads the desktop cut. GSAP drives the sequencing over a Lenis scroll.